Distance Education Decision for Autumn 2020

Our Department has made an early decision (2020-05-05 and updated 2020-06-16) to provide ALL our courses for the entire autumn semester by DISTANCE only. For you, our current and new students, this means that you will be able to live anywhere in the world and still be able to fully participate, without being exposed to the risks of Covid-19, in our education all autumn semester once you have been admitted and registered for your course(s).

We intend to provide our campus education on-campus as soon as the situation will allow. With the recent decision made by the Vice-Chancellor 2020-06-13, it seems hopeful to say that in January we will be able to meet you on campus in Visby. Decisions about the spring semester 2021 will be made no later than 1 October 2020.

  • Admission deferrals (anstånd) will not be granted based on this change. Instead, you are welcome to apply again. 

  • Current international students (non-EU citizens) who need to extend residence permits through the Swedish Migration Board:

  • If you expect to experience any travel restrictions trying to leave Sweden before your current permit runs out, your home country’s nearest Embassy/Consulate can answer questions about options and you may apply for a visitor's visa at the Swedish Migration Board. 

  • Tuition refund policy: if you have already paid for next semester, hoping that it would return to be campus education, please read about the refund policy and contact the feemaster@uu.se for more information. There are no discounts or lower rates for distance education.

  • New international students who need to apply for a residence permit through the Swedish Migration Board (non-EU citizens):

Is our distance education for you? 

Game Design is a fascinating subject that works best together with others. Hard work, full-time working hours (ca 40hrs/week, M-F) and a multitude of different collaborations is important for any design process including game design. This is true for our campus education and will remain true for this distance educational experience. 

Our teachers now have a chance to design your educational experience closely related to the campus version but this form of education also requires more from YOU. Reading course literature and contributing to conversation forum posts will be essential. All the lectures will be available to you, in some format, and so reviewing them before/during/or after a specified lecture time, and asking questions if you are confused is going to be incredibly important, since we won't be able to see what you are struggling with. The last thing we want is to see you fall behind. So be prepared to be more active and involved than you might have been before.

Some of our courses provide a critical view on game design; historically, modern-day and/or futuristic models. To fully be able to meet these learning outcomes, you should be in a place where you feel safe to be able to understand and express these critical points of view without any type of censorship or fear of prosecution.

Your classmates, instructors and student services of Uppsala University will only be an email, message, video-conference away from you.

Our distance education will require the following equipment:

  • Computer
  • Internet (stable and high-speed, especially for video-streaming, preferably 5G wifi or ethernet cabel)
  • Web-camera (will be required for examination situations)
  • Headset (Headphone with microphone to reduce echoing)

Commonly used programs/equipment (this will vary greatly based on what course you are admitted to):

  • Access to a printer
  • Particular courses might recommend certain programs and this will be announced in the Student Portal at the time of registration (Maya, Zbrush, Unity, Adobe products such as PhotoShop (alternatives exist) and others).

Programs provided by the University (after registration, you need to be able to access our Student Portal without stringent firewall security):

  • Zoom
  • Microsoft Office products (Word, Powerpoint, Excel) 

For social connection, communication and collaboration with classmates:

  • Slack
  • Box or OneDrive (to share and collaborate on common files)
  • Facebook (commonly used, not required)
  • Discord (commonly used, not required)
  • Swedish timezone will be used for everyone and normally staff will only be available between 8-17, M-F except for Swedish public holidays. Sweden is in the Central European Time Zone (CEST).