Event: Town Hall / Fall 2021
2021-12-02
Announcing our first Town Hall Meeting in the Transformative Play Initiative Event Series! This event will feature group discussions and networking opportunities for people interested in using role-playing games as vehicles for change, as well as three excellent lightning talks to spark conversation.
When: Tuesday, December 7, 2021, 7:00 – 9:00pm Central European Time.
Where: Online on Zoom
Register for the event using this link
RSVP to the event here
Description:
For the Town Hall, we invite you to connect with one another in breakout groups and larger group discussions. Together, we will watch three short lightning talks on transformative play, then discuss how these topics relate to our own play and design experiences:
- Magdelene Loh, "Career Design Through Serious Play"
- Evan Torner, "Film and Literature Instruction Through Live-Action Games"
- Hanne Grasmo, "Designing for Queer Erotic Adventures"
Presenter bios:
- Magdalene Loh is a corporate innovator by day and a game designer by night. She created the Career Design Simulation (https://witgritfit.com/career-design-life-simulation.../), which has been played by thousands of students and working professionals in Singapore and America.
- Evan Torner (Ph.D., University of Massachusetts Amherst) is Associate Professor of German Studies at the University of Cincinnati, where he directs the Undergraduate Program in German as well as the UC Game Lab. Torner currently edits for Analog Game Studies, and the International Journal of Role-Playing.
- Hanne Grasmo is a doctoral researcher at Centre of Excellency for Game culture studies,Tampere University. Her PhD research centers around embodied role-play and sexual emotions, both in Nordic larp and in BDSM communities.
Note: These talks will be prerecorded, but the event will not be recorded to ensure the privacy of participants.
Link will be provided to registrants on the day of the event. Make sure to sign in with the same name you used to register.
This series is hosted by the Games & Society Lab at the Department of Game Design, Uppsala University Campus Gotland. The series explores the use of analog role-playing games as vehicles for lasting personal and social change.
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Graphic Design by Liliia Chorna.
Games & Society Lab
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