News and Events from the Department
Event: Playing for Pain: Benefits, Pitfalls, and Strategies for Role-playing Marginalized Characters
2021-09-10
Join us for our next lecture in the Transformative Play Initiative Event Series: "Playing for Pain: Benefits, Pitfalls, and Strategies for Role-playing Marginalized Characters” by Diana J. Leonard!
When: Sept 21, 2021, 7:00-8:30pm Central European Summer Time (CEST)
Where: Online on Zoom
From disaffected half-elves to solarpunk refugees, marginalized characters are common in live action role-playing and tabletop RPGs alike. Why do we gravitate toward these roles and what do we get from portraying them? When do these character choices slip from positive exploration into exploitation and harm? In this talk, Dr. Diana J. Leonard will give an overview of some of the cognitive, emotional, and collective benefits of role-playing as marginalized characters and will also outline when these practices go awry. Her talk will conclude by introducing some strategies to amplify underrepresented voices in our communities and maximize the learning potential of the stories we tell together.
Presenter bio: Diana J. Leonard received her PhD in Psychology at UC Santa Barbara in 2012, and is currently Associate Professor of Psychology at Lewis & Clark College in Portland, Oregon. While working on her PhD in an intergroup emotions lab, Leonard joined the Southern California cinematic boffer larp community, where she currently serves as a storyteller and community manager for the post-apocalyptic larp Apocalypse 47. Dr. Leonard's research agenda blends practice with scholarship: she applies social psychology theory and methodology to the study of larp group dynamics. Meanwhile, as an educator and larp designer, she uses elements of role-play to empower students and larpers alike to explore marginalized identities in and out of the classroom.
Register for the event using this link
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Graphic design by Liliia Chorna
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Alumni Days December 9-10
Meet former game design students and hear how their careers have developed after they left us. They have a lot of good advice for you and are always interested in hearing about your own projects and goals and expectations.
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Congratulations, Professor Doris Rusch!
The installation of new professors at Uppsala University is taking place in Uppsala this week. And among them is our very own first professor in Game Design, Professor Doris Rusch--Congratulations!
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Game Devs of Color Expo: Kayode Shonibare-Lewis speaks on September 25, 2021
One of the speakers at the Game Devs of Color Expo, teaches at the Department of Game Design, Kayode Shonibare-Lewis.
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Upptalk with Professor Doris Rusch
Listen to Uppsala University's first professor in Game Design, Professor Doris Rusch, in Upptalk Weekly, 16 november, kl 12-12.30: "Game Design, Witches and Transformation".
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Games that create meaning - interview with researcher and Senior Lecturer, Doris Rusch
Doris Rusch, researcher and senior university lecturer at the Department of Game Design on Campus Gotland, describes how we can create games that evoke thoughts and deep, meaningful experiences.
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Co-creative game design at TEDx Uppsala University
Patrick Prax from the Department of Game Design was one of the seven speakers selected for the latest TEDx Uppsala University. His talk 'The Players make the Game – Co-creative Game Design' discusses how games are co-created by players and the possibilities and potential risks involved.
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Game Educators Summit 2017
HEVGA teams up with Uppsala University and Gotland Game Conference to expand international goals.
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Summer school 2016 to focus on improving health through game design
A two week course will be arranged this summer in Visby within the framework of EIT Health, an EU health research consortium where Uppsala University plays a leading role. The course allows students from a variety of fields to develop game concepts with the specific aim of encouraging a healthy lifestyle.
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Transformative Play Initiative Roundtable -- Spring 2022
Join us for our next roundtable in the Transformative Play Initiative Event Series, this time with Lauri Lukka, John Stavropoulos, Elektra Diakolambrianou, Yeonsoo Julian Kim, and Katrin Geneuss!
When: Tuesday, May 10, 2022, 7:00 – 8:30 pm CEST (Central European Summer Time).
Where: Online on Zoom -
Event: Town Hall / Spring 2022
Announcing our second Town Hall Meeting in the Transformative Play Initiative Event Series! Town Halls feature lightning talks from experts in the field to spark conversation, as well as group discussions among community members interested in the use of analog role-playing games as vehicles for lasting personal and social change. We welcome you to share experiences, brainstorm ideas, and network at this game design think tank.
When: Tuesday, April 19, 2022, 7 – 9:00 PM CESTWhere: Online on Zoom
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Call for Papers: Transformative Play Initiative Seminar 2022
Announcing the Transformative Play Initiative Seminar at Uppsala University Campus Gotland in Sweden, October 20-21, 2022! Organized by the Games & Society Lab at the Department of Game Design with financial support from the Sustainable Heritage Research Forum (SuHRF), this hybrid online and in-person event will feature short academic presentations by researchers and practitioners in the fields of Role-playing Game Studies and adjacent activities. The theme for this seminar is Role-playing, Culture, and Heritage.
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“To Play or Not to Play: Edu-Larp in Curricular Settings" by Katrin Geneuss
Join us for our next lecture in the Transformative Play Initiative Event Series: “To Play or Not to Play: Edu-Larp in Curricular Settings" by Katrin Geneuss!
When: March 29, 2022, 7 – 8:30 PM Central European Time (CET)
Where: Online on Zoom -
Event: "Journey into Fear: Horror as a Vehicle for Healing and Transformative Play" by Yeonsoo Julian Kim
Join us for our next lecture in the Transformative Play Initiative Event Series: "Journey into Fear: Horror as a Vehicle for Healing and Transformative Play” by Yeonsoo Julian Kim!
When: March 15, 2022, 7 – 8:30 PM Central European Time (CET)
Where: Online on Zoom -
Event: "Beyond the Couch: Psychotherapy and Live Action Role-playing” by Elektra Diakolambrianou
Join us for our next lecture in the Transformative Play Initiative Event Series: "Beyond the Couch: Psychotherapy and Live Action Role-playing” by Elektra Diakolambrianou!
When: Feb 22, 2022, 7 – 8:30 PM Central European Time (CET)
Where: Online on Zoom -
Coming in 2022-2023: Freestanding Graduate Courses and Certificate in Transformative Game Design
The Transformative Play Initiative at Uppsala University’s Department of Game Design is offering four (4) freestanding graduate-level courses in Autumn 2022-Spring 2023!
These courses focus on the applied use of analog role-playing games as vehicles for personal and social change, whether facilitated in-person or in online environments. The courses are online, half-time, and freestanding. Anyone with a Bachelor’s degree can apply for the courses and take them from anywhere in the world.
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Event: "Innovating for Growth: Designing a Culture of Safety in Games" by John Stavropoulos
Join us for our next lecture in the Transformative Play Initiative Event Series: "Innovating for Growth: Designing a Culture of Safety in Games” by John Stavropoulos!
When: Feb 8, 2022, 7 – 8:30 PM Central European Time (CET)
Where: Online on Zoom -
Event: "Designing Intensity: A Case Study of an Extraordinary 24h Scenario Session” by Lauri Lukka
Join us for the first lecture in our Spring 2021 season of the Transformative Play Initiative Event Series: "Designing Intensity: A Case Study of an Extraordinary 24h Scenario Session” by Lauri Lukka!
When: January 18, 7 – 8:30 PM, Central European Time (CET)
Where: Online on Zoom -
Alumni Days December 9-10
Meet former game design students and hear how their careers have developed after they left us. They have a lot of good advice for you and are always interested in hearing about your own projects and goals and expectations.