Game Design students from Campus Gotland win Gamer’s Choice award again
2015-12-15
For the third year running, students from Uppsala University - Campus Gotland bring home the prestigious SGA Gamer’s Choice award. The game Frog Climbers was developed by five students during eight weeks.
The Swedish Game Awards, SGA, is the biggest game development contest for students in Sweden. Four of the nominated games were created by students from the Department of Game Design at Uppsala University - Campus Gotland.
The game Frog Climbers won the Gamer’s Choice category and Best Design. Frog Climbers is created by the first year students Sebastian Larsson, designer, Charlie Eliasson, graphics, André Bengtsson, graphics, Semih Parlayan, programmer och Emil Elthammar, programmer.
'It takes longer than you expect when you start. We were working eight hours a day five days a week, to make the most of the eight weeks we spent producing the game,' says Semih Parlayan.
In the game Frog Climbers you play a frog, and the goal is to get to the top of a mountain as fast as possible. You use grips on the wall or grab your friends backpack and swing yourself up.
'We knew of a game called Girp, and that gave us the inspiration for our game. We decided on frogs climbing mountains because of seeing a video of a frog climbing a tree. That, and frogs are funny,' says Semih Parlayan.
This is the third year running that first year students from the Department of Game Design win SGA Gamer’s Choice.
'We are spoilt in that our students win at least one or two awards at SGA. It validates the high quality of our game design programmes,' says Håkan Mattsson, lecturer at the Department of Game Design.
Nyheter
-
Games that create meaning - interview with researcher and Senior Lecturer, Doris Rusch
Doris Rusch, researcher and senior university lecturer at the Department of Game Design on Campus Gotland, describes how we can create games that evoke thoughts and deep, meaningful experiences.
-
Co-creative game design at TEDx Uppsala University
-
Games and Culture Seminars at Swedish National Museum of Science and Technology
On 4 May the Swedish National Museum of Science and Technology presented the latest iteration of a series of seminars about different aspects of games and culture this time focusing on the darker side of gaming.
-
Game Educators Summit 2017
HEVGA teams up with Uppsala University and Gotland Game Conference to expand international goals.
-
Innovative games win prizes at the Swedish Game Awards
Game Design students from Uppsala University Campus Gotland won half of the prizes at the Swedish Game Awards on 11 June.
-
GGC uppmärksammas av SVT Nyheter Öst
Att Gotland Game Conference går av stapeln nu i helgen uppmärksammas av SVT Nyheter Öst. Ta del av deras artikel och reportage som bjuder på en titt bakom kulisserna från tillverkningen av spelet "Zombie Crawler" och några väl valda ord från Jakob Berglund Rogert.
-
Summer school to focus on improving health through game design
A two week course will be arranged this summer in Visby within the framework of EIT Health, an EU health research consortium where Uppsala University plays a leading role. The course allows students from a variety of fields to develop game concepts with the specific aim of encouraging a healthy lifestyle.
-
Game Design students from Campus Gotland win Gamer’s Choice award again
For the third year running, students from Uppsala University - Campus Gotland bring home the prestigious SGA Gamer’s Choice award. The game Frog Climbers was developed by five students during eight weeks.
-
Speldesign först ut som kandidatprogram på engelska
Tre program inom speldesign blir först ut vid Uppsala universitet att genomföras helt på engelska på grundnivå.
-
Frog Climbers skördar nomineringar
Spelet Frog Climbers är nominerat till Sense of Wonder Night respektive Best Student Project vid Unity Award. Frog Climbers är skapat av studenter vid institutionen för speldesign på Uppsala universitet Campus Gotland.