Campus POP Master's Thesis Presentations in Game Design

Campus POP, at Campus Gotland, gives students the opportunity to present their thesis work to a public audience during the Gotland Game Conference.

Saturday, May 27

10:00am-10:45pm, E22

Johan Eriksson, "Recreating the Aesthetic Experience of Orwell’s Book Nineteen Eighty-Four as a Tabletop Roleplaying Rule Set: A Systemic Perspective on Rules as the Aesthetic Space in Oceania 2084"

Mika Edström, "'The Last Thing We Need is Pirate Barbie': Game Characters Beyond Oppressive Beauty Ideals"

Kjell Hedgard Hugaas, "Playing Dead How Role-Play Game Experiences Can Affect Players’ Death Attitude Profiles (DAP-R)"

11:00am-11:45pm, E22

Ayça Durmus, "Exposure and Response Prevention Larp: An Experimental and Cost Effective Larp Design for
People with OCD"

Goutham Jayaraman, "Designing Video Games to Foster Respect for Nature"

Micaela Cederlund, "A Hypnotic Digital Artefact"

Last modified: 2022-11-02